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Avatar Upgrade: A human-like figure wiggling their fingers in the new bone-enhanced avatar system.
Beyond The Blox
1 April 2026

The Future of Roblox Avatars

Roblox is overhauling its avatar system from the ground up: Ragdoll physics, wiggling fingers, dynamic heads for everyone, and R6 quietly rebuilt as R15 under the hood. Here's what's changing and why.

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Screenshot of "Ethics Pending: Extract First, Ask Later", winner of Most Engaging Experience.
Beyond The Blox
25 March 2026

We Played Roblox's 2026 Dev Challenge Winners

Anthony and I played all five winning games from the 2026 Roblox Developer Challenge live - here's what we found, and why these games are worth your time.

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Why we use TypeScript: Roblox Luau vs TypeScript.
Beyond The Blox
18 March 2026

Why We Use TypeScript Instead of Luau

Why Last Level Studios switched from Luau to TypeScript for Roblox development, and how type safety, npm packages and JSX transformed our workflow.

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A screenshot of Croydon: London Bus Simulator with the callout "Mainstream Niches" as an example of this effect.
Beyond The Blox
11 March 2026

Why Niche Games Thrive on Roblox: Croydon Bus Sim

How a niche bus simulator set in a London suburb grew to 46 million visits on Roblox, outpacing its Steam competitors through organic discovery and community.

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"Roblox Alternatives": Fortnite UEFN and Polytoria.
Beyond The Blox
4 March 2026

Can Roblox Be Dethroned?

Is Roblox's crown safe? We dive into the biggest challengers in the UGC space, from Fortnite's UEFN to nostalgic clones like Polytoria, and why they might struggle to take the top spot.

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Exploiters and cheaters are stopped in their tracks by an authoritative server model.
Beyond The Blox
25 February 2026

Server Authority: What Developers Need to Know

Roblox's Server Authority beta aims to end cheating for good. We break down how it works, what changes for developers, and where it's all heading.

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Roblox Game Jam - my submission, Space Bombs, featuring an "astronauts vs aliens" theme.
Beyond The Blox
18 February 2026

Why Every Dev Should Try a Game Jam

I took part in my first ever game jam — Roblox's 72-hour Developer Challenge 2026. Here's what I learned and why every developer should try one.

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Classic faces on the catalogue are being removed as part of their replacement with dynamic heads.
Beyond The Blox
11 February 2026

Is Roblox Ready for High Fidelity Gaming?

High fidelity gaming, age-based matchmaking, and Roblox's Q4 strategy. We discuss 4K textures with OverheadWires and analyze the latest platform updates.

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Barrier Four - Nate Spell; a still of Nate next to his Roblox avatar, WhereIsMyShirt.
Beyond The Blox
4 February 2026

Building a Roblox Production Powerhouse

From creating game icons at 11 years old to producing content for Elton John's farewell concert, Nate Spell's journey building Barrier Four shows what's possible when you turn passion into business.

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Dave Baszucki, Roblox CEO, screenshot from the interview, next to the text "What's next for Roblox?"
Beyond The Blox
29 January 2026

Roblox CEO on the Future of AI and Simulation

We sit down with Roblox CEO David Baszucki to discuss the shift from "Metaverse" to AI-driven creation, the power of simulation, and why creators should trust their gut.

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